![]() This object has the most events with code in them. Key Up - Right: The code and explanation for this event is exactly the same as the ![]() Note that once the log is spawned, the code in the log instance takes over what will happen to it. 15 of a second on to the time the player has left. Next, it will add ten points to the player’s score and add. Key Up - Left: When the player releases the left arrow key, this code will spawn a log and play the chopping sound effect. When it is the instance is destroyed.Ĭreate: The only thing that happens during this event is the built-in Step: The Step event detects when the log leaves the screen by constantly checking whether x > 1920. ![]() Object_Log instances to zoom off at a speed of Here are the images of the code: object_Log For a full discussion please watch the video. What follows is just a brief explanation and a screenshot of the GameMaker Studio 2 code.
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